The Win-Conditions are Giant, Goblin Hut, Goblin Barrel, Giant Skeleton, Balloon, Barbarian Hut, Rocket, X-Bow, Hog Rider, P. Although they can get taken down pretty easily by swarms of enemies, Mini P. But once it's been destroyed, the cannon is dropped on the ground and immobile. Mother Monster has served me well, indeed, but she is not one for the big leagues. If they are on the map for a specific amount then give far better value by the amount of troops they spawn. It seemed that many players in higher arenas already knew how to counter the card ten different ways, and its performance was often disappointing.
The Musketeer's long range 6 tiles is effective against Crown or Princess Tower will be unable to target her if she is attacking an Arena Tower. A fast but fragile 4 Elixir surprise to smash into buildings and disrupt the defense. Health is 1088 which means it survives a level 13 pekka smack as well. This card also only allows hog to get one hit on tower. Giant A recent addition to the top 10 list, the Giant was untouched in the latest nerf. Heal and rage both work good on giants, but heal will be a better choice.
In the month or so since the update dropped, I have yet to see anyone play with the furnace. Valkyrie Another card fallen too! The ability to be placed anywhere in the arena is great for sniping of those Princess and Musketeers, taking out buildings, tanking for support troops after your primary tank dies…there are so many possibilities! For 5 elixir, you get four barbarians, all of which are reasonably durable and capable of taking out large units like giants and golems in a matter of seconds. So, your hard work is surely going to pay you off. Many people, including me, have found success using her with Goblin Giant Zap Bait decks. Cards can be obtained through buying them with in the or finding them in assorted. Miner: Yet another win condition, miner control has been popular for a long time, however, its popularity has wavered recently due to the amount of heavy Golem decks, which it can struggle with. The valk also works extremely well against the P.
It is way too weak and for 5 elixir it was never going to be used. Prior to the nerf, the giant was already making a rise in the meta, but the latest update has made it an even more viable card. Note: This is a guest post by Luca. Obviously this was too much for 3 elixir, so the tombstone got nerfed and here we are today. Honestly, the elixir collector would have been ranked higher if it still had its power to provide a buffer. And if you want a king card, then they are unlocked for you at the arena 1-6, but let me tell you they are very less legendary in terms of powers. These offer lot of versatility because they can be split and can be used to distract Single Target troops.
The reason being- the fireball only costs 4 elixir, yet it can take out units that costs 5. On offence she is always a threat as a bridge spam card, and can be punishing when you are down on elixir. A troop that can deal major damage without having to be too close to get hit back seemed like the stuff of dreams. They are , , , and. Click the video below to know more! Cycling Cards: This class includes cards which have a very low cost 1 or 2 elixir.
Bandit: Is a strong card, often seen in Miner control or Pekka Battle Ram decks, it is basically a more offensive version of the Knight, it has decent hp and dps, as well as a powerful dash mechanic, and is good value for 3 elixir. As many people have the urge to move further and further in the game. But let me tell you that, in these challenges, you are going to face the expert players. Barbarians Barbarians are a great value card. It will cost you 500 gems to get the card but the best part is that you are guaranteed to get the legendary card.
Bowler A surprising addition to this list, the bowler is now a pretty strong card in the game. At the very beginning of this game, the rocket or any spells did full damage to crown towers. The list is based on personal opinion and is not a definite ranking of the cards in the game. However, you can counter this combo with the Skeleton Army, Barbarians, or a Minion Horde. Unlike the three musketeers though, the musketeer is easily countered. I know what I should do against it, and yet I still manage to lose to it every now and then. In addition, it gives out great value when make some opponent units immovable, which gives more time to your units to get through all dangers and give out damage.
They are pretty annoying to deal with as they give waves of troops and not a particular push. They are generally considered as Win-Conditions. But with both of these above methods, the paid as well as the free one will surely going to help you to get the legendary card even. One of the things that is so great about Clash Royale is its sense of balance. The honourable mentions are in random order.
His forked stun is useful in countering the Inferno Dragons while spawn zap can help defend against swarms. Valkyries or Musketeers are a good combination with Hog Riders as ground troops. Take a look to see more about the second way! Generally, the Log is a kind of great and helpful card in almost any situations. Ranged Troops: This class includes troops which attack from a long distance which varies from troop to troop. When they are destroyed they explode and damage all the troops nearby, with a death damage of 40. Passive Buildings: This class includes all buildings which do not deal damage or deal it indirectly through the troops they spawn. What Rare Cards Should You Upgrade First? Cannon Cart Epic Unlike the previous two cards, the one is land-based -- but that doesn't mean it's not just as deadly.
In every 10 seconds two Fire Spirits come's out. It may not be the most flashy or rare of 's four new cards, but it definitely has its uses. The Zap spell is able to adapt to any deck and it costs only 2 Elixir. One of the main reasons for her dominance is the strong place the flying support cards Mega Minion, Flying Machine, the Dragon Trinity are in. These are great Clash Royale cards as Win-Conditions because they go straight towards Crown Towers unless distracted by buildings.